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local l = game:GetService("Lighting") l.ColorShift_Top = Color3.fromRGB(0, 170, 255) l.ColorShift_Bottom = Color3.fromRGB(0, 170, 255) local b = Instance.new("BloomEffect") b.Intensity = 2.5 b.Size = 64 b.Threshold = 0.6 b.Parent = l local c = Instance.new("ColorCorrectionEffect") c.Saturation = -0.6 c.TintColor = Color3.fromRGB(210, 210, 220) c.Brightness = 0.25 c.Parent = l l.ExposureCompensation = 0.8 l.Ambient = Color3.fromRGB(210, 210, 220) l.OutdoorAmbient = Color3.fromRGB(230, 230, 240) n:Notify("drain mode on")
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